Lecture
The lecture discussed the concept of video games studies and how people are now heading into careers where they study video games and become advisers for game companies. They look at different aspects of the games, such as the long term effects they have on players, the persistence of the effects, and looking at games as a cultural practise in our society. We examined the differences between Narratology and Ludology. Narratology is the study of video games from a literary perspective, full of story-telling elements and people think it can be examined like text. Ludology is different to Narratology in that it does not concern with the story telling element of the game, but rather the game-play elements. A big point in the discussion is why are people playing video games? The general consensus being that people do it to escape reality and live out their fantasies without dealing with the consequences.
Readings
This week the reading was called Trigger Happy, by Stephen Poole. He goes on to talk about how in video games, the impossible can happen. Physics, rules of logic go out the window in these games, so pretty much anything can happen. Video game companies do this to enhance entertainment value and make their games more popular. Regardless of what is real and what is not, the idea is to make the game more challenging for the players and perhaps the "fakeness" of it all does that. Poole does confirm that certain companies do consult mathematicians and scientists in order to make aspects of the game more realistic, however at the end of the day, video game companies just want to sell their product and the way to do that seems to be to make the game as exciting as possible.
Tutorial
The tutorial task this week involved progressing our skills in Microsoft Word and Excel. The tasks were pretty easy, involving writing a letter, using different font styles and sizes, double spacing, bullet points and then more advanced skills such as track changes and mail merge. Then in Excel we had to input data, use formulas, make graphs and use macros. Word I found easier than Excel, simple because I use it more. The instructions were pretty straightforward, though I'm likely to forget them since I have no real use for Mail Merge. With Excel, I've used it before when having to present results for an assignment or something like that, but I rarely use it otherwise. I can see why Excel would be useful for me in a business setting, to input data and create rosters or something like that, but at the moment, I can get by without it. It's good to get the general gist now though, to help me later on.
The next task is to discuss the qualitative differences between Instant Messaging applications like MSN and 3D environments such as Second Life which we researched in week 1. The main obvious difference between the two is the fact that one is 3D and holds more visual images but there is more to it than that. 3D environments offer far more options for users. You can build an avatar to represent who you wish you were or want to be, and there are perhaps more exchanges between people rather than just conversation. I guess 3D worlds add more quality since it sucks you in almost. MSN is just having a conversation with a computer, but 3D worlds offer a life, a setting where you can carry out any task you could do in the real world and in that respect they have more quality. 3D worlds have the danger of not allowing you to snap back to reality, people live through their computers. On MSN at the end of the day, it's easier to turn off the computer and stop chatting.